How Feedback Loops Work in Game Design

Ever wondered why Mario Kart invented the Blue Shell?

How Games Use Feedback Loops

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If World War 2 Was Like Call of Duty

“Yes sir, I understand you’re fighting the Nazis, but you can always earn free drops by getting gooder”

If World War 2 Was Like Call of Duty

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How Shotguns Work (According to Game Designers)

Effective range: 5 feet.

How Game Designers Think Shotgun Works

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What Call of Duty Will Look Like in 5 Years

Press X to pay respects:

The death of Call of Duty

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10 Different Gameplay Experiences Explained Using the Combat Mechanics

Ever wondered what’s the difference between a “game mechanic” and “gameplay”? Here’s 10 examples to help you understand. Take with salt:

Game Combat Mechanics Explained - Mart Virkus